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5/15/25
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Comment on [#7939] Central content reporting system
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>> This is cool, but I'm not sure that you should allow individual users > >> the ability to trigger FB Notifications to all of their friends. FB > >> puts a limit on the number of Notifications that the application (in > >> this case, your Horde install) can send in one day for each user. > >> That can easily be hit if a user sends all of his/her friends one or > >> two notifications. Per FB's docs, if the number of recipients in the > >> notification.send method is more then the allocation, only the first > >> x friends are sent the message. If you want to use notifications for > >> this, I would suggest first checking the allocation left for the user > >> before attempting to send, and/or even display the number of > >> notifications that are available. (This value is changed by FB > >> depending on several factors regarding your application usage, number > >> of users etc...) > >> > >> Another option is to use something like Feed.publishUserAction > >> (http://wiki.developers.facebook.com/index.php/Feed.publishUserAction) to > >> put a "one line story" on the current user's Wall/Feed which would > >> then show up on that user's friends' Live Feed as well. It could > >> even be (optionally) triggered on an action like adding a new image, > >> gallery, video, whatever. It's even possible to post a <img> tag in > >> some of those stories etc.... > > > > I agree, publishing content can go in to feeds. But even they, are > limited up to 10 per user per day. And not all notifications are > about content. > > > > Probably ti will be better to have two FB implementations. One to be > trigged by application (ex to add a feed entry when adding content ) > and one to notify users (example to return a disposition > notification). > > > > To reduce the number of external messages we can even make an > crossover check to see if local friends are even FB friends (probably > mostly). So a user is not notified remotely if can be locally (my > mail or with Letter). > > > >
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