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5/15/25
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Comment on [#13231] Hashtable session handler doesn't unlock on session close
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> This doesn't help. As I noted above, 10 requests/second is already > fairly heavy usage. Your solution bumps that up to 20 > requests/second (you have to assume worst-case scenario). > > And there is a general (albeit not mandatory) requirement that > requests SHOULD be handled in a FIFO basis. If Kronolith for some > reason sends 15 listEvents requests in a row, it is a reasonable > assumption that the 15th is the least important request. It should > not, by virtue of random luck, suddenly jump to 2nd in the queue. > > From a practical perspective, this is the ONLY place in Horde where > we are having this issue. Nowhere else can I think of a place where > we have more than 1 or maybe 2 session requests queued. So we should > not be vastly altering the queue system based on a single use-case > ... especially since I am not convinced that the use-case here is > what needs enhancement, not the session storage.
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