| Summary | Imp scrollbar doesn't work if dimpmain is not at the top |
| Queue | IMP |
| Queue Version | Git master |
| Type | Bug |
| State | Resolved |
| Priority | 1. Low |
| Owners | slusarz (at) horde (dot) org |
| Requester | goncalo.queiros (at) portugalmail (dot) net |
| Created | 12/20/10 (5590 days ago) |
| Due | |
| Updated | 12/20/10 (5590 days ago) |
| Assigned | |
| Resolved | 12/20/10 (5590 days ago) |
| Github Issue Link | |
| Github Pull Request | |
| Milestone | |
| Patch | No |
same problem ;) Sorry for not mentioned it before, but just noticed
now
Bug #9458: Adjust width based on viewport position of viewport content elementhttp://git.horde.org/horde-git/-/commit/76f52c85a7bc3427dc6039f120fbcd29c7914fbe
same problem ;) Sorry for not mentioned it before, but just noticed now
Assigned to Michael Slusarz
State ⇒ Resolved
Everything for dragdrop2 is now in relation to the viewport offset
instead of relative to a particular element.
Bug #9458: Fix position determination of dragbarhttp://git.horde.org/horde-git/-/commit/cadf1032428dc4a3b4a3a71e64feb18a32505c67
Priority ⇒ 1. Low
Type ⇒ Bug
Summary ⇒ Imp scrollbar doesn't work if dimpmain is not at the top
Queue ⇒ IMP
Milestone ⇒
Patch ⇒ No
State ⇒ Unconfirmed
scrollbar will not work properly. You drag it until only one message
is seen, you drop, and the viewport will have +/- 4 messages..the same
happens if you pull it down.
This is happening on viewposrt.js line "l = parseInt((y - sp.pos) /
sp.lh);", because "y" value is wrong, so the number of lines are badly
calculated. I think this is related with recent dragdorp2.js changes,
but can't figure out where.