Summary | Map loading non-existant js files |
Queue | Kronolith |
Queue Version | Git master |
Type | Bug |
State | Resolved |
Priority | 2. Medium |
Owners | mrubinsk (at) horde (dot) org |
Requester | jan (at) horde (dot) org |
Created | 03/04/2010 (5623 days ago) |
Due | |
Updated | 03/04/2010 (5623 days ago) |
Assigned | |
Resolved | 03/04/2010 (5623 days ago) |
Github Issue Link | |
Github Pull Request | |
Milestone | |
Patch | No |
The Null geocoder object is in map.js, not it's own file.
Fixes
Bug: #8898http://git.horde.org/diff.php/horde/js/hordemap/map.js?rt=horde-git&r1=c7dfe7056da2dfd60ee24e9031ad7eec3fa4fd84&r2=4075ca7cf5890346877625c5a9d711c6fb0fe02f
Priority ⇒ 2. Medium
Patch ⇒ No
Milestone ⇒
Assigned to Michael Rubinsky
Queue ⇒ Kronolith
Summary ⇒ Map loading non-existant js files
Type ⇒ Bug
State ⇒ Assigned
"null.js" and "undefined" when editing/creating an event.