| Summary | Map loading non-existant js files |
| Queue | Kronolith |
| Queue Version | Git master |
| Type | Bug |
| State | Resolved |
| Priority | 2. Medium |
| Owners | mrubinsk (at) horde (dot) org |
| Requester | jan (at) horde (dot) org |
| Created | 03/04/2010 (5728 days ago) |
| Due | |
| Updated | 03/04/2010 (5728 days ago) |
| Assigned | |
| Resolved | 03/04/2010 (5728 days ago) |
| Github Issue Link | |
| Github Pull Request | |
| Milestone | |
| Patch | No |
The Null geocoder object is in map.js, not it's own file.
Fixes
Bug: #8898http://git.horde.org/diff.php/horde/js/hordemap/map.js?rt=horde-git&r1=c7dfe7056da2dfd60ee24e9031ad7eec3fa4fd84&r2=4075ca7cf5890346877625c5a9d711c6fb0fe02f
Priority ⇒ 2. Medium
Patch ⇒ No
Milestone ⇒
Assigned to Michael Rubinsky
Queue ⇒ Kronolith
Summary ⇒ Map loading non-existant js files
Type ⇒ Bug
State ⇒ Assigned
"null.js" and "undefined" when editing/creating an event.