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  <title>Add pref UI to define keyboard navigation bindings</title> 
  <pubDate>Wed, 17 Mar 2010 02:29:41 -0400</pubDate> 
  <link>http://bugs.horde.org/ticket/7152</link> 
  <atom:link rel="self" type="application/rss+xml" title="Add pref UI to define keyboard navigation bindings" href="http://bugs.horde.org/ticket/7152/rss" /> 
  <description>Add pref UI to define keyboard navigation bindings</description> 
 
   
   
  <item> 
   <title> 	[12:32]	cjh: have a text box

 	[12:33]	cjh: capture a sin</title> 
   <description> 	[12:32]	cjh: have a text box

 	[12:33]	cjh: capture a single keypress event in that text box

 	[12:33]	cjh: display the result

 	[12:33]	cjh: (test the keypress even for modifier keys, etc)

 	[12:33]	Shpoon: this seems to be something I can ruthlessly rip off from another page/site

 	[12:35]	cjh: possibly - the place i'm thinking of is the macos keyboard system preferences panel

 	[12:35]	cjh: but should be pretty easy to do even in web context

 	[12:36]	Shpoon: well, its a simple matter of parsing the Event object thrown on a JS event trigger

 	[12:36]	cjh: yup

 	[12:36]	Shpoon: check the keyCode, and then check the altKey and shiftKey properties

 	[12:36]	cjh: and ctrlKey :)</description> 
   <pubDate>Mon, 04 Aug 2008 15:55:46 -0400</pubDate> 
   <link>http://bugs.horde.org/ticket/7152#t47982</link> 
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  <item> 
   <title>jan: and metaKey :)</title> 
   <description>jan: and metaKey :)</description> 
   <pubDate>Mon, 04 Aug 2008 19:10:35 -0400</pubDate> 
   <link>http://bugs.horde.org/ticket/7152#t47991</link> 
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